Firewalk Studios’ Freegunners Fail to Take Flight, Servers to go Offline Two Weeks After LaunchLack of Enthusiasm Leads to Closure
Firewalk Studios’ 5v5 hero shooter Concord is shutting down just two weeks after its launch. Game Director Ryan Ellis announced the decision on Tuesday, September 3rd, via the PlayStation Blog, citing the game’s failure to meet expectations.
"While many aspects of the experience resonated with players, we also recognize other elements of the game and our launch didn’t achieve our goals," Ellis wrote. "Therefore, at this time, we have decided to take the game offline beginning September 6, 2024."
The statement then went on to detail automatic refunds for all players who purchased the game digitally on Steam, Epic Games Store, and the Playstation Store, while those with physical copies were directed to follow their retailer’s return policy.
Regrettably, the game’s underwhelming performance necessitated a substantial alteration of plans. They managed to release only three cutscenes—two from the game's beta and one issued a few hours prior to the aforementioned announcement—and only time will reveal if players will witness a continuation of the characters’ journeys in the weeks ahead.
What Imperiled Concord?
Several factors contributed to Concord’s predicted failure. Niko Partners analyst Daniel Ahmad noted in a tweet that while the game featured robust gameplay mechanics and is "content complete," it also failed to distinguish itself from existing hero shooters, offering little reason for players to switch.
"The game itself wasn’t necessarily groundbreaking and the character designs were unimaginative," Ahmad wrote. "It didn’t stand out and felt stuck in the OW1 era."
Furthermore, its high price point of $40 placed it at a considerable disadvantage against popular free-to-play competitors like Marvel Rivals, Apex Legends, and Valorant. Coupled with having little to no marketing, as Daniel Ahmad puts it, "it’s no wonder no one purchased it."
While some suggest making Concord free-to-play, following the recent example of Square Enix’s Foamstars, this superficial alteration won’t address the game’s core problems: bland character designs and sluggish gameplay. Many argue a complete overhaul, similar to the successful redesign of Final Fantasy XIV after its initial missteps, is necessary to rejuvenate the game.
Game8 gave Concord a 56 out of 100, lamenting that "it’s almost tragic to see eight years of work culminate in such a visually appealing, yet lifeless, game." For more on our thoughts on Concord, you can read our review below!