Bloodborne can be emulated on PC with almost stable 60 fps

Author: Adam Feb 28,2025

Bloodborne can be emulated on PC with almost stable 60 fps

Digital Foundry's Thomas Morgan recently put Bloodborne through its paces using the ShadPS4 emulator, analyzing its performance and the impact of community-created enhancements.

For his evaluation, Morgan utilized ShadPS4 build 0.5.1 by diegolix29, stemming from raphaelthegreat's custom branch. After testing various builds, this version yielded optimal results on his system (AMD Ryzen 7 5700X CPU and GeForce RTX 4080 GPU).

To mitigate visual glitches manifesting as distorted or misplaced polygons, Morgan suggests installing the Vertex Explosion Fix mod. While this mod disables pre-game character face customization, it effectively resolves these graphical issues. No other mods are necessary; the emulator incorporates a dedicated menu for managing performance enhancements, including 60fps support, resolutions up to 4K, and chromatic aberration toggles.

While occasional stuttering was observed, Bloodborne generally maintained a stable 60fps framerate. Experiments with 1440p and 1800p resolutions resulted in improved visual fidelity, but at the cost of performance and increased instability, leading to frequent crashes. Therefore, Morgan recommends sticking to 1080p (native PS4 resolution) or 1152p for the best balance of performance and visual quality.

Morgan concluded that the very existence of playable PS4 emulation via ShadPS4 is a significant accomplishment. While acknowledging remaining technical imperfections, he deemed Bloodborne's performance on the emulator highly impressive.