Neople, a Nexon subsidiary, is poised to unleash its highly anticipated hardcore RPG slasher, The First Berserker: Khazan, onto PC, PlayStation 5, and Xbox Series X|S on March 27th. A recently released eight-minute gameplay trailer offers a captivating glimpse into the game's intricate combat system.
The trailer highlights three fundamental combat pillars: attack, dodge, and defend. While defending consumes considerably more stamina than dodging, perfectly timed blocks not only lessen stamina drain but also significantly reduce stun effects. Dodging, conversely, is more stamina-efficient but demands precise timing and quick reflexes to fully utilize its invulnerability frames. As with many soulslike titles, mastering stamina management is crucial to success in The First Berserker: Khazan.
Depleting Khazan's stamina leaves him completely vulnerable, a risk-reward mechanic also applicable to enemies. Foes with stamina bars can be strategically weakened before delivering devastating blows. Even enemies lacking stamina bars will eventually succumb to persistent attacks. These encounters demand patience, precise positioning, and impeccable timing; however, the strategic advantage is amplified by the fact that enemy stamina does not regenerate.