Till you Last: Safe Zone

Till you Last: Safe Zone

Strategy 0.1.2 87.7 MB by boypipz Mar 31,2025
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Application Description

Welcome to the thrilling world of SANDBOX Simple Strategy Endless Defense Base Building, Unit Survival Simulator! We're excited to bring you this early access version of our game, where strategy and survival meet in a dynamic sandbox environment. Your support means the world to us as we continue to develop this immersive experience!

Dive into a casual yet realistic endless defense scenario with robust base-building, unit management, and survival elements. Your mission is to transform your zone into a secure fortress, rescue and manage civilians, and enhance their quality of life. Whether you choose to integrate them into your population or evacuate them for their ultimate safety, the choice is yours. Use a diverse range of units, land and air vehicles (currently in development), buildings, and weapons to fend off enemies and infected. Tackle randomized events ranging from minor issues to catastrophic disasters, all from the convenience of your mobile device!

SANDBOX Gameplay at Your Fingertips! Our game draws inspiration from survival colony, real-time strategy, and sandbox simulation games on PC, bringing survival elements to your mobile gaming experience.

To ensure a smooth gameplay experience, here are the minimum device specifications:

  • DEVICE: Oppo A5S or equivalent or better
  • CPU: Octa-core (4x2.3 GHz Cortex-A53 & 4x1.8 GHz Cortex-A53) or equivalent or better
  • GPU: PowerVR GE8320 or equivalent or better
  • RAM: 32GB with 3GB RAM or equivalent or better

We're thrilled to announce the release of v0.1, which includes:

  • Endless Defense Outpost/Base Building Survival RTS SANDBOX
  • Functionality and logic for units and buildings
  • An endless zombie horde that accelerates with each kill
  • Management of civilians, workers, and builders
  • Resource collection logic and requirements
  • Saving of units, buildings, and resources
  • A trusty main sentry gun with level upgrades
  • A simple basic research tree
  • A tactical command system for units

Looking ahead, v0.2 is in the works and will feature:

  • Reported bug fixes - we need your input, thank you!
  • Improvements to early game features
  • Introduction of civilian and military vehicles
  • Random interactive events like bus crashes, helicopter crashes, and essential resource drops
  • Enhancements to the main sentry gun upgrades and features
  • Collection of player suggestions

Future updates will include:

  • v0.3: Civilian & VIP rescue operations, expeditions, in-depth research trees and upgrades, unit gears and individual customization, explosives like artillery, grenade launchers, and rockets, man/unmanned emplacements, and a population mood system
  • v0.4: Expanded sandbox options including grid size, starting units and resources, enemy variants and otherworldly species, improved enemy pathing and logic, raiders, and a unit cover system
  • v0.5: Art and animation improvements/reworks, FPS performance optimization, and random events on expeditions
  • v0.6: Weather system, day and night cycle, quarantine facility, and infection system

We also have miscellaneous features planned, such as unit and theme customizations, and more to be envisioned as we continue our journey together.

Rest assured, the game is not finished until we're satisfied with the project. Thank you for supporting us!

Here are some known issues and bugs:

  • Walls/defenses may appear doubled or tripled after loading a saved game, making them super sturdy
  • Zombies/infected become super fast after 5000 kills and 1000 evacuations upon continuing a saved game
  • Low FPS on the main menu (we're investigating but it's not a priority at the moment, apologies)
  • Large install size due to uncompressed frames used for smooth and clear how-to-play animations
  • Rescued survivors in holding may disappear upon continuing a saved game; the workaround is to evacuate them before quitting the game
  • Dead units may reappear alive when continuing a saved game
  • Worker and builder counts may reset upon continuing a saved game
  • Builders may get stuck on invisible tasks, but can still execute the latest build or unbuild command
  • Builders may get stuck between built walls; use the finger tool in utilities to interact with them
  • Workers may wander off; toggle the collection tool to bring them back to work

We appreciate your patience and feedback as we work to resolve these issues and enhance your gaming experience. Stay tuned for more updates and thank you for being part of our community!

Till you Last: Safe Zone Screenshots

  • Till you Last: Safe Zone Screenshot 0
  • Till you Last: Safe Zone Screenshot 1
  • Till you Last: Safe Zone Screenshot 2
  • Till you Last: Safe Zone Screenshot 3
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