GSC Game World, developers of STALKER 2: Heart of Chornobyl, express deep gratitude for exceeding 1 million copies sold within two days of launch across Steam and Xbox consoles. An upcoming patch promises further enhancements. Let's delve into the details of this impressive launch and the planned improvements.
A Million Copies Sold: A Massive Success
The Chornobyl Exclusion Zone is bustling with activity thanks to the overwhelming response to STALKER 2. The impressive milestone of 1 million units sold in just 48 hours on Steam and Xbox Series X|S is a testament to the game's captivating gameplay and immersive world. This figure doesn't include players accessing the game via Xbox Game Pass, suggesting even higher player numbers. The developers expressed sincere thanks to the community, emphasizing that this is merely the beginning of their shared journey.
Community Collaboration: Bug Reporting and Feedback
While the launch was remarkably successful, GSC Game World acknowledges the presence of bugs and glitches. They've actively encouraged players to report any issues encountered through a dedicated technical support website. This proactive approach allows the developers to efficiently gather data and address problems promptly. They specifically request that bug reports be submitted via the official website rather than the Steam forums for more effective tracking and resolution.
First Patch Incoming: Addressing Key Issues
Following a wave of player feedback, GSC Game World announced the arrival of the first post-release patch, slated for release this week on both PC and Xbox platforms. This update will tackle critical issues such as game crashes, main quest progression roadblocks, and various gameplay refinements. Weapon pricing adjustments and overall balance improvements are also included. Further updates will address the analog stick and A-Life systems. The developers reiterate their commitment to continually enhancing the STALKER 2 experience based on player input.