Kingdom Come Deliverance 2: Best Perks to Get First

Author: Thomas Mar 01,2025

Mastering Kingdom Come: Deliverance 2's Perk System: A Prioritized Guide

Kingdom Come: Deliverance 2's vast open world and character customization can be overwhelming. This guide highlights the most impactful perks to acquire early, streamlining your gameplay regardless of your preferred playstyle (brute force knight or charming diplomat). While any build is viable, these perks offer significant advantages.

Kingdom Come: Deliverance 2 Perk Guide

Disclaimer: Kingdom Come: Deliverance 2 allows for diverse character builds. This guide focuses on generally beneficial perks.

Essential Early Perks:

Main Level:

  • Opportunist: Mitigates reputation loss (10% reduction).
  • Charming Man: Amplifies reputation gains (10% increase). Maintaining a strong reputation is crucial, especially on a first playthrough. Prioritize these two for consistent reputation management.
  • Martin's Heritage/Radzig's Heritage: Choose based on your skill focus. Martin's boosts Sword Fighting, Crafting, and Survival; Radzig's enhances Heavy Weapon, Shooting, and Scholarship.
  • Good Natural: Enhances persuasion (+2 Persuasion, Impression, Presence).
  • Blood of Siegfried: Increases armor rating by 10 points. Provides significant survivability.
  • Heroic Vigour: Each Vitality level grants an extra Stamina point (retroactive).

Strength Perks:

  • Hard-Working Lad: Halves the weight of sacks and bodies, increasing carrying capacity by 8 pounds.
  • Pack Mule/Strong as a Bull: Further increases carrying capacity (12 and 20 pounds respectively). Essential for carrying loot.
  • Heracles: Boosts Charisma by 1 for every 5 Strength levels. Beneficial even for stealth builds.

Agility Perks:

  • Creeping Phantom: Increases sneaking speed by 15%. Crucial for stealth gameplay.
  • Finesse/Viper: Increases slashing/piercing damage by 5%. Choose based on your weapon preference.

Vitality Perks:

  • Ascetic: Slows Nourishment depletion by 30%.
  • Well-Dressed: Slows dirt accumulation by 20%. Improves immersion and reduces tedious chores.
  • Marathon Runner: Reduces Stamina consumption during sprinting by 20%.
  • Diehard: Prevents one fatal blow, restoring 25% health (with cooldown).

Speech Perks:

  • Hustler: Facilitates selling stolen goods, granting Stealth and Thievery experience.
  • Jack of All Trades: Provides +2 to skill checks and doubled experience from them. Crucial for non-combat solutions.
  • Partner in Crime: Allows selling stolen goods undetected.

The Speech perks are particularly powerful, enabling smoother gameplay through negotiation and less reliance on combat.

For more Kingdom Come: Deliverance 2 insights, check out The Escapist.