The Witcher 3, while critically acclaimed, wasn't without its flaws. Many fans felt the combat system fell short.
In a recent interview, Witcher 4's game director, Sebastian Kalemba, acknowledged weaknesses in the previous game's gameplay, specifically highlighting the need for significant improvements to both the core gameplay loop and the monster hunting experience. His statement: "We want to improve the gameplay and the monster hunting experience," underscores this commitment.
Kalemba emphasized that the Witcher 4 trailer should showcase the enhanced power and intensity of monster encounters, focusing on improved choreography and emotional impact.
A substantial combat overhaul is anticipated for The Witcher 4. Reassuringly, CD Projekt Red (CDPR) recognizes the shortcomings of past Witcher games' combat and is actively addressing them. These improvements are likely to carry over into future installments, especially considering Ciri's role as the protagonist of the upcoming trilogy.
Interestingly, the developers also plan to incorporate Triss's wedding into the game. In Witcher 3, the "Ashen Marriage" quest, originally intended for Novigrad, saw Geralt aiding in wedding preparations – clearing canals, procuring alcohol, and choosing a gift. This storyline reflects Triss's affection for Castello and her desire for a swift marriage.