Cyberpunk 2: No Third-Person View, Unveils "Most Realistic" Crowd System

Author: Aria Apr 13,2025

CD Projekt RED is intensifying its efforts on the eagerly awaited sequel to Cyberpunk 2077, as revealed through recent job postings that shed light on some exciting aspects of the upcoming game. One significant detail is that the sequel, known as Cyberpunk 2 or Project Orion, will maintain a first-person perspective, dashing the hopes of those who wished for a third-person view to see their character in action.

Cyberpunk 2077Image: steamcommunity.com

A job listing for a Senior Gameplay Animator specifically calls for expertise in crafting detailed first-person animations, with a focus on weapon interactions and gameplay mechanics. The absence of any reference to third-person perspectives in these job ads suggests that CD Projekt RED has firmly decided to stick with the first-person viewpoint.

Another job opening for an Encounter Designer points to the development of what the team describes as the "most realistic crowd system ever seen in games." This innovative system will dynamically react to player actions, fostering immersive environments where NPCs engage naturally with the game world. The role requires collaboration with multiple teams to devise complex scenarios that offer various solutions, leveraging NPC behaviors, interactive objects, loot points, and environmental storytelling to create a rich gaming experience.

Furthermore, one of the job listings hints at the inclusion of multiplayer functionality in the sequel, although it's still in the early stages of development.

Cyberpunk 2, codenamed Project Orion, is being developed using Unreal Engine 5, which promises to deliver state-of-the-art graphics and technology. In related news, a senior quest designer at CD Projekt RED disclosed that they personally provided voice acting for some intimate scenes in Cyberpunk 2077. Meanwhile, fans of Kingdom Come: Deliverance 2 have noticed a character that pays tribute to Johnny Silverhand from Cyberpunk 2077.