Titan Quest 2 Unveils Rogue as New Launch Class

Author: Stella Apr 15,2025

Although the early access release date for Titan Quest 2 remains under wraps, fans have something thrilling to look forward to: Grimlore Games has just unveiled a new playable class set to debut on launch day. The Rogue branch promises to bring a fresh set of abilities to the game, giving players an exciting new way to experience the action.

Titan Quest 2Image: thqnordic.com

As Titan Quest 2 nears its early access phase, the development team at Grimlore Games has been diligently refining the starting content while setting the stage for future expansions. In a surprise announcement, they revealed the inclusion of the Rogue class, joining the Warfare, Earth, and Storm classes right from the start. "We believe you'll agree that this addition was worth the extra wait," the developers confidently stated.

Titan Quest 2 Developers Reveal New Launch Class RogueImage: thqnordic.com

The Rogue class is built around three core principles: accuracy, poisoned weapons, and evasion. Players can look forward to mastering skills like "Deadly Strike," which delivers devastating critical damage; "Death Mark," which marks enemies to make them more vulnerable; "Flare," a skill designed to pierce through even the toughest armor; and "Preparation," which boosts physical damage and enhances poison effects. Additionally, Rogues have the unique ability to summon shadow weapons in combat, with damage scaling in synergy with their other abilities.

Titan Quest 2 Developers Reveal New Launch Class RogueImage: thqnordic.com

Originally slated for a January release, the early access launch of Titan Quest 2 has been delayed, though no specific new timeline has been announced. The team has committed to resuming regular blog updates, including gameplay footage, to keep the community engaged and informed.

Upon release, Titan Quest 2 will be available on PC via Steam and the Epic Games Store, as well as on PS5 and Xbox Series X/S. While Russian localization is planned, it will be introduced post-launch as the development progresses.