In the chilling world of *R.E.P.O.*, released to much acclaim in the gaming community in 2025, players face a variety of unique monsters, each requiring different strategies to confront. Below is a comprehensive guide on all the monsters you'll encounter and the best ways to handle them.
All Monsters in R.E.P.O.
Animal
Threat Level: Low
The Animal is swift but poses minimal threat, dealing very little damage. Its inability to fight back makes it an easy target for elimination.
Apex Predator (Duck)
Threat Level: Low
The Apex Predator remains harmless unless provoked. For those looking to earn some easy cash, lure it to the extraction zone and crush it using the piston.
Bang
Threat Level: Medium
Named appropriately, the Bang is an explosive enemy akin to a grenade. It will charge and explode upon spotting or being attacked. Safely dispose of it by throwing it into water, lava, or acid. Clever players can even use Bangs to damage other monsters.
Bowtie
Threat Level: Low
Bowties emit a scream that immobilizes players, preventing movement and pushing them backward, potentially into harmful objects. However, their slow pace and vulnerability to all attacks make them easy to handle if you approach stealthily when they're not alert.
Chef
Threat Level: Medium
The Chef's attacks are predictable; it jumps and slashes with knives. Dodge its attack to knock it off balance, providing a window for your counterstrike.
Clown
Threat Level: High
A formidable foe, the Clown uses a laser beam that adjusts to your height and can charge with a melee attack. Exploit its post-laser stun to either escape or launch an attack.
Gnome
Threat Level: Low
Gnomes travel in groups, focusing more on destroying your loot than causing harm. They're weak and can be easily killed by slamming them against a wall or floor.
Headman
Threat Level: Low
The Headman, a floating head, becomes aggressive only when exposed to light. Otherwise, it's relatively harmless.
Hidden
Threat Level: Medium
The Hidden appears as a cloud of black smoke, capable of stunning you and making you drop your items. Its invisibility makes it hard to kill, so hiding is often the best strategy when it's near.
Huntsman
Threat Level: Medium
Blind but highly sensitive to sound, the Huntsman will fire its shotgun at the slightest noise, which can be fatal at close range. Its predictable patrol route makes it easier to avoid than to confront.
Mentalist
Threat Level: Medium
The Mentalist, resembling an alien, uses an anti-gravity field to levitate and slam down nearby objects, including players. It can teleport, but succumbs quickly to melee attacks. Other players can rescue you if you're caught in its field.
Reaper
Threat Level: Medium
The Reaper is strong but slow and deaf, making it easy to evade. Use guns and ranged weapons to safely eliminate it.
Robe
Threat Level: High
Robe is fast and aggressive, increasing its speed and ferocity when looked at directly. With high HP, it's best to avoid confrontation and hide until it leaves.
Rugrat
Threat Level: Low
Though seemingly harmless, Rugrat can throw items at you if it spots you. It requires multiple people to lift and smash it against a wall to kill, so it's usually better to steer clear.
Spewer
Threat Level: Medium
The Spewer chases players and vomits, causing damage to nearby entities, including other monsters. Shake it off to make it flee.
Shadow Child
Threat Level: Low
Despite its eerie appearance, the Shadow Child is easily dispatched with a single hit due to its low HP.
Trudge
Threat Level: High
Trudge is deadly but slow, using a mace to deliver potentially fatal blows. Hide and wait for it to pass, as killing it is resource-intensive.
Upscream
Threat Level: Medium
Upscreams travel in groups and can throw you backward, causing damage and stun. Use a tranq gun to stun them, then slam them into a wall or floor for an effective takedown.
With these strategies, you're well-equipped to navigate the terrifying landscape of *R.E.P.O.*. For more tips and information on the game, be sure to visit The Escapist.