This guide explains the lock-on targeting mechanic in Hyper Light Breaker, a Synthwave roguelite, and offers advice on when to use it. The lock-on system helps focus on a single enemy, but it's not always the best strategy.
How to Target Enemies
To lock onto an enemy, center your view on them and press the right analog stick (R3). The game will automatically select the nearest target, unless it's surrounded by others. A reticle will appear, and the camera will zoom slightly. Line of sight isn't required; the enemy just needs to be visible on-screen and within range.
While locked on, your movement will tend to circle the target, and fast-moving enemies can make the camera perspective unpredictable. To switch targets, move the right analog stick left or right. Pressing R3 again cancels the lock-on, returning to the default free camera. The lock-on also automatically cancels if you move too far from the target.
When to Lock On vs. Free Cam
Lock-on is ideal for one-on-one fights, such as against bosses or strong (yellow health bar) enemies – but only after eliminating other enemies. The focused camera leaves you vulnerable to attacks from unseen foes.
For multiple enemies or weaker foes, free cam is generally better. Lock-on can hinder your ability to react to threats around you. Against mini-bosses or bosses, clear weaker enemies first, then lock on to focus fire. If more enemies appear, cancel the lock-on, and re-engage once they're dealt with.
During Extraction events, for example, prioritize clearing regular enemies before locking onto the mini-boss to avoid distractions. Use free cam until the area is clear, then utilize the lock-on for focused damage.