Introducing Agadon the Hunter, a formidable new adversary set to replace the Marauder in the upcoming game, *DOOM: The Dark Ages*. Far from being a mere upgrade, Agadon is an entirely unique enemy, blending characteristics from various bosses. He boasts the ability to dodge, evade, and even deflect the Doom Slayer's projectiles. Players will face a gauntlet of combo attacks, necessitating the use of a sawtooth shield reminiscent of *Sekiro: Shadows Die Twice*—a game that significantly influenced the developers. The confrontation with Agadon is designed to be the ultimate test of the skills players have honed throughout their journey, serving as a climactic final exam.
The developers have chosen to maintain the challenging essence of a boss like the Marauder, confident that players are eager for an elevated challenge. The previous iteration's difficulty wasn't the core issue; rather, it was the way it was presented and the lack of adequate explanation. Many mechanics essential for defeating the Marauder were introduced abruptly, without prior usage in the campaign, leading to some player dissatisfaction due to the sudden shift in gameplay pace. To mitigate this, the developers are focusing on a smoother integration of mechanics and better preparation for players.
*DOOM: The Dark Ages* is slated for release on May 15, 2025, and will be available on current-gen consoles (PS5, Xbox Series) and PC (Steam).
Image: reddit.com



