WWE 2K24's surprise patch 1.11 arrives just a day after update 1.10, which focused on Post Malone DLC compatibility and MyFaction enhancements. While 1.10 included quality-of-life improvements, player feedback highlighted ongoing issues within the game. New character additions often introduce compatibility problems; for example, some wrestlers' attire elements, such as Sheamus' wristbands, were missing. This impacts player immersion, contradicting 2K's, Visual Concepts', and WWE's stated commitment to authenticity.
Patch 1.11 primarily addresses MyGM mode, focusing on balancing and competitiveness through adjustments to arena logistics. This includes tuning price costs, asset costs, ticket prices, and capacity. The cost of scouting icons, legends, and immortals has also been reduced. Interestingly, the update also quietly fixed character model issues, correcting wristband discrepancies for Randy Orton '09 and Sheamus '09.
The iterative nature of these patches provides opportunities for community discovery. Content creators and dataminers often uncover unannounced additions, such as The Rock's recent face scan update, generating excitement among fans. Speculation abounds regarding future updates featuring new attires, music, gimmicks, and entrances for favorite Superstars and arenas. The possibility of secretly added weapons in patches further fuels this anticipation.
Patch 1.11 Highlights:
General:
- Adjustments for the upcoming MyFACTION Demastered Series
MyGM:
- Arena logistics adjustments: price costs, asset costs, ticket prices, and capacity tuning.
- Reduced talent scout search costs for icons, legends, and immortals.
Universe:
- Resolved an issue preventing rivalry action news from generating during Universe progression.
The ongoing release of patches and updates continues to reveal hidden content and Easter eggs, keeping WWE 2K24 players engaged in uncovering the game's secrets.